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tool animation model

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  • Traditional animation — Digital ink redirects here. For the display technology, see electronic paper. Traditional animation, (or classical animation, cel animation, or hand drawn animation) is an animation technique where each frame is drawn by hand. The technique was… …   Wikipedia

  • Computer facial animation — is primarily an area of computer graphics that encapsulates models and techniques for generating and animating images of the human head and face. Due to its subject and output type, it is also related to many other scientific and artistic fields… …   Wikipedia

  • MetaCASE tool — meta CASE tool is a type of application software that provides possibility to use more than one modelling metodics or notations within process of software development. Another definition: Meta CASE tools are software tools that support the design …   Wikipedia

  • Electric Image Animation System — Infobox Software caption = Screenshot of Electric Image 6.5.2 name = Electric Image Animation System developer = [http://www.eitechnologygroup.com/ EI TechnologyGroup, LLC.] latest release version = 7.0.1 latest release date = February 2008… …   Wikipedia

  • Drawn-on-film animation — Caroline Leaf s Two Sisters (1991), an award winning short which uses drawn on film animation. Drawn on film animation, also known as direct animation or animation without camera, is an animation technique where footage is produced by creating… …   Wikipedia

  • Wire-frame model — A wire frame model is a visual presentation of an electronic representation of a three dimensional or physical object used in 3D computer graphics. It is created by specifying each edge of the physical object where two mathematically continuous… …   Wikipedia

  • Agent-based model — An agent based model (ABM) (also sometimes related to the term multi agent system or multi agent simulation) is a class of computational models for simulating the actions and interactions of autonomous agents (both individual or collective… …   Wikipedia

  • Inverse kinematic animation — (IKA) refers to a process utilized in 3D computer graphic animation, to calculate the required articulation of a series of limbs or joints, such that the end of the limb ends up in a particular location. In contrast to forward kinematic animation …   Wikipedia

  • Edmontosaurus — Chordata Edmontosaurus Temporal range: Late Cretaceous, 73.0–65.5 Ma …   Wikipedia

  • Zoids Fuzors — ゾイド フューザーズ (Zoido Fyūzāzu) Genre Adventure, Mecha TV anime Directed by Masakatsu Iijima Studio …   Wikipedia

  • Kinesin — Animation of kinesin walking on a microtubule The kinesin dimer attaches to, and mo …   Wikipedia

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